#pragma once
#include "EmoGuiProc.h"

class EmoGui: public EmoGuiProc
{
public:
	EmoGui(wxWindow* parent, int *Class, bool *demo);
	~EmoGui(void);
	void OkButton(wxCommandEvent &event);
	void CancelButton(wxCommandEvent &event);
	void OnUP(wxCommandEvent &event);
	void OnDOWN(wxCommandEvent &event);
	void OnLEFT(wxCommandEvent &event);
	void OnRIGHT(wxCommandEvent &event);

	DECLARE_EVENT_TABLE();
private:
	int *Classification;
	bool *Demo;
	
};

